by Shinoow
4
votes
11.2K
views
841
downloads

In the world of Minecraft you have 3 dimensions, the Overworld, the Nether and the End. The Overworld is the place where you live, the Nether is the hellish place where you get materials used later, and the End is where you fight the Ender Dragon. One thing in particular that isn't defined in Minecraft is a world of the dead (you could essentially call the Nether a world of the dead, as that world contains a large amount of dead things among the other burning entities), the Underworld, the Abyss, and that's where this mod kicks in, by opening the gates of a world composed of death, a place where the absence of life has let a darkness take over what might've been a peaceful place. 

What my mod gives you is the opportunity to go beyond death (while still being alive), by crossing between 3 dimensions placed on top of each other like layers (where each one takes you further down into the darkness). These dimensions are the Abyssal Wasteland, the Dreadlands and Omothol. The Abyssal Wasteland contains more "regular" dead beings (skeletons, zombies, ghouls, spectral dragons, cudgel-wielding skeleton goliaths), and a boss who is the reanimated remains of a long dead dragon, brought back to life through the use of a altar. The Dreadlands contains mutated demonic abominations (and a large three-headed behemoth, guarding the component required to advance to the last dimension). Omothol is the final dimension, and also the one that is currently incomplete. Inside Omothol you can face the ancestral breed of the ghouls found in the Abyssal Wasteland, not to mention the evil demon who guards the Abyss (who currently also is incomplete). From one perspective, you could say Omothol is the most friendly dimension among the three, with it's inhabitants of nameless beings willing to trade goods with other life forms capable of making it this far (but if you were to, say, hit one, you will suffer the wrath of them).

Now, enough about the dimensions added by the mod. In the Overworld you will find 6 new biomes, the Darklands (could count as a more evil version of the regular biomes, with a plains version, a forest version, a more elevated version, a mountain version and the regular, which is a mix between a forest and the plains) with it's purple terrain and nightly undead population (among the regular Overworld entities that appear during night). Then there's the Coralium Infested Swamp, which is a Swamp converted by the influences of Coralium (a element commonly found in the Abyssal Wasteland). In this biome you can entities made out of antimatter (which can be found in liquid form here, very lethal), who explodes if they collide with their normal counterparts, thus following the antimatter principle.

In mob ways, this mod offers a large quantity of undead mobs, with the exceptions of the living shadows and the anti-mobs. Among these are the Depths Ghouls, found in Darklands biomes, any Swampland or Ocean, and within the Abyssal Wasteland. Then there's the Abyssal Zombie, which is a new breed of Zombies made through interactions with the Coralium Plague. Abyssal Zombies are hostile towards normal Zombies (as they kill them to spread the plague even further), and can be found within the same biomes as the Depths Ghouls (apart from these also spawning in the End). There are a lot more entities, and quite frankly it would take a lot of text to cover all of them here. A bit further down I will explain a way to easier obtain this information.

In block ways, you can find 7 new stone types, among them Darkstone (found in the Darklands), Abyssal Stone (found in the Abyssal Wasteland), Abyssalnite Stone and Dreadstone (found in the Dreadlands), Omothol Stone (found in Omothol) and Coralium Stone (created by pouring Liquid Antimatter on Liquid Coralium, found in the Abyssal Wasteland). There are also 2 new types of wood, called the Darklands Oak and the Dreadlands Tree, found in their respective locations. There is also a lot of new ores added, among them the Abyssalnite Ore (found in the Darklands and inside the Dreadlands), Coralium (found inside ocean biomes, swamps and the Abyssal Wasteland in many different forms), and Nitre (found in any Overworld biome), which doesn't have that much of a use yet. There are also "abyssal" versions of regular ores found in the Abyssal Wasteland (most regular Overworld ores except redstone and coal, Tin, Copper and Nitre).

In item ways, you can find anything from tools and armor to flesh made from antimatter. There are Armor sets and Tools for each new material added (Abyssalnite, Refined Coralium, Dreadium, Ethaxium), some special sets for each material (apart form Ethaxium) which requires additional materials. You can find a range of new foods, among them Fried Eggs, Food on A Plate (you can create Iron Plates and put regular food on them to amplify it), MRE (meal ready to eat), various types of flesh dropped from the mobs (which is very unhealthy).

Among the items is also the Necronomicon, which is the information book for this mod. A Necronomicon can be crafted by surrounding a Book with Rotten Flesh (but place a Iron Ingot in the bottom and top right slot). In each dimension, you can empower the Necronomicon by surrounding it with a piece of flesh from a mob found there, which unlocks new knowledge in the book. The Necronomicon is currently under development, but it has information that covers the mod progression and information on materials found in each dimension. Later on you will be able to cast spells with it, and perform rituals in order to obtain certain things (or summon beings from beyond).
 

Mod includes:

 

 

  • 5 new types of stone, called "Darkstone" (It's 20% stronger than regular stone), "Abyssal Stone" (generates within The Abyssal Wasteland, "Dreadstone", "Abyssalnite Stone" (generates along with Dreadstone in The Dreadlands), and "Coralium Stone" (created from pouring Liquid Antimatter on Liquid Coralium). All of the stones have brick equivalents.
  • New tools, 5 types so far, Darkstone, Abyssalnite, Coralium infused abyssalnite (2x the stats of abyssalnite with special abilities), Refined Coralium and Dreadium.
  • 6 new type of armor, Abyssalnite, Coralium Infused Abyssalnite, Dreaded Abyssalnite, Refined Coralium, Plated Coralium, Depths, Dreadium and Dreadium Samurai.
  • 7 new overworld biomes, called "Darklands", "Darklands Plains", "Darklands Forest", "Darklands Highland", "Darklands Mountain", "Coralium Infested Swamp" and "Coralium Infested Ocean".
  • New mobs, so far 16, the "Depths Ghoul", the "Abyssal Zombie", the "Evil Pig" (a hostile pig that looks like a normal one), the "Spectral Dragon", the "Skeleton Goliath", the "Shadow Creature", the "Shadow Monster", the "Shadow Beast", the "Demon Pig", the "Abyssalnite Golem", the "Dreaded Abyssalnite Golem", the "Dreadguard", the "Dread Spawn", the "Dreadling", the "Spawn of Cha'garoth" and the "Fist of Cha'garoth".
  • A new trader mob, called the "Remnant". They spawn in the 3rd dimemsion, but can also be created by pouring Liquid Antimatter on a Villager.
  • 11 "Anti-mobs", including the "Abyssal Anti-Zombie", the "Anti-Bat", the "Anti-Chicken", the "Anti-Cow", the "Anti-Creeper", the "Anti-Ghoul", the "Anti-Pig", the "Anti-Player", the "Anti-Skeleton", the "Anti-Spider" and the "Anti-Zombie". All Anti-mobs explode if the collide with their normal counterpart (except the Anti-player).
  • 4 boss mobs (known as "Asorah, The Fallen", "Cha'garoth, The Dreadbeast", "Sacthoth, Harbringer of Doom" and "J'zahar, Gatekeeper of The Abyss"). J'zahar currently isn't complete, while the others have been fully implemented (but Asorah could use a few small improvements).
  • A new dimension, The Abyssal Wasteland, a dimension filled with undead monsters, where you can find abandoned strongholds with the use of "Powerstone Trackers". There's a boss here called "Asorah, The Fallen" who can be summoned through an altar made from various materials.
  • A second dimension, called The Dreadlands, a desolate red dimension filled with Abyssalnite Golems and Dreaded Abyssalnite Golems, who constatly fight each other. There's also numerous Dread-plagued monsters found here, along with the Dreadguard, who guards the fortress of Cha'garoth in the Dreadlands Mountains.
  • A third dimension, called "Omothol", a realm consisting of structures built on floating islands, where you'll face "J'zahar, Gatekeeper of The Abyss". This dimension is currently a work in progress, so currently only the islands generate, without buildings nor mobs.
  • 14 new ores, known as Abyssalnite, Coralium, Nitre, Abyssal Coralium, Pearlescent Coralium, Liquified Coralium, Abyssal Iron, Abyssal Gold, Abyssal Diamond, Abyssal Tin, Abyssal Copper, Abyssal Nitre, Dreaded Abyssalnite And Dreadlands Abyssalnite. The first 3 are found in the overworld (Nitre appears anywhere, Abyssalnite appears in the Darklands biomes and Coralium appears in Coralium Infested Swamps and ocean biomes), the 9 after are found in The Abyssal Wasteland (first dimension), and the final 2 are found in The Dreadlands (the second dimension).
  • The "Oblivion Deathbomb", a heavily engineered explosive that can destroy anything except bedrock (and which spawn "Sacthoth, The Habringer of Doom"). The ODB (shortened version of the name) has a core which can also be used as a fairly strong explosive (stronger than tnt).
  • 3 new Machines (called the "Crystallizer", the "Transmutator" and the "Engraver"). The Crystallizer can convert elements into crystal, while the Transmutator can transmutate various elements (and also convert crystals back into base components). The Engraver can be used to engrave blank coins (crafted by placing ingots in a plus sign formation, with a piece of flint in the middle).
  • 2 new trees (called the "Darklands Oak", and "Dreadlands Tree"). The Darklands Oak is found in various Darklands biomes, while the Dreadlands Tree is found within the Dreadlands Forest biome, located in The Dreadlands.
  • 4 new enchantments, "Coralium", "Dread", "Light Pierce" and "Iron Wall". The Coralium and Dread enchantments applies Coralium/Dread plagues on hit. The Light Pierce enchantment functions like Smite/Arthropods/Sharpness, but against Shadow Mobs. The Iron Wall enchantment negates any knockback delivered from attacks.
1
vote
3,826
views
183
downloads

Welcome to the Donut mod!! 
Now I know there are probably a few donut mods out there, 
but this one adds potion effects to the donuts 
and make survival a little more fun! 
THIS MOD ADDS 16 DONUTS AND 1 ITEM! 

This mod includes- 
-Apple Donut (Resistance) 
-Jelly Donut (jump Boost) 
-Plain Donut (Nothing) 
-Chocolate Donut (Haste) 
-Sugar Donut (Speed) 
-Sprinkle Donut(Regeneration) 
-Moldy Donut(Hunger) 
-Jelly(Not edible just to craft jelly donut) 
 

4
votes
4,711
views
285
downloads
The Bacon Mod incorporates everyone's favorite food into every aspect of Minecraft gameplay!
Tools, armor, weapons, mobs, food, you name it! The wonderful world of bacon lies before you.
by Toinane
0
votes
4,878
views
373
downloads
20 news cakes and 1 potion:

Chocolate Cake
Apple Cake
Gold Apple Cake
Lava Cake
Trapped Cake
Poisoned Cake
Basque Cake
Redstone Cake
Chocolate Mousse
Brownie
Water-melon Cake
PumpKin Cake
Spiced Cake
Cactus Cake
Ender Cake
Cookies Cake
Sandy Cake
Stars Cake
Anniversary Cake
Nordic Cake
Hunger Potion

1
vote
5,958
views
784
downloads
The Candy Valley is a dimension full of candy, you'll walk on pudding, mine licorice, cut down marshmallow trees, tame a Chocolate wolf and much more !
by
6
votes
8,727
views
1,500
downloads
Adds a bunch of new decorative items such as: clay, furniture, hobbies, indoors, outdoors, toys, lighting, plumbing, storage, food, holiday and signs.
3
votes
7,975
views
696
downloads
FlenixCities is a mod designed to bringing the modern world into Minecraft, in every possible aspect.

Food - Extremely advanced food system, altering the way food works on a very fundamental level. No longer will you put up with eating a bland cooked porkchop; craft yourself complex meals in various different ways with literally thousands of combinations!

Large Buildings - For example a sports stadium, or a shopping center. This includes the infamous escalator and travellator which people seem to simultaneously love and hate.

Office - For things you might find in an office! Includes all the computers and so on.

Streets - This will be things which you'd find on the streets, that aren't already part of FlenixRoads. Note that right now it only contains the "Street Blocks" (16 blocks), but it's still important for those with existing worlds.

1
vote
3,316
views
181
downloads
Includes 6 flavors of creeper!

This mod was an idea inspired by a friend to add ice cream sandwich creepers to Minecraft! This mod features 5 flavors of ice cream creating 6 types of ice cream sandwiches and 6 types of creepers! (Vanilla, Strawberry, Chocolate, Mint Chocolate Chip, Orange Sherbert, and Neapolitan) Killing a creeper earns yourself an ice cream sandwich of their flavor but, if you get too close, they explode into a pile of ice cream, but also do no damage to the environment, players, or other mobs (although there is an option in the properties file to turn on explosions). There is also a 1/100 chance for them to drop a decorative skull of their flavor. Ice cream sandwiches themselves replenish 3 food bars, and can also be crafted separately with ice cream and chocolate wafers. You can also eat the ice cream for 1/2 a food bar, but a 33% chance to get brain freeze (slowing effect for 15 seconds) The creepers only spawn in cold environments (day and night) and tend to blend in, so keep your eyes peeled! Alternatively you can also spawn them with an Ice Cream Sandwich Creeper Egg in the creative inventory and random flavors will be chosen per spawn. Last, but not least, you can craft Ice Cream Sandwich armor, a sword, blocks, and icecreamification bombs (which can transform creepers into ice cream sandwich creepers) using these tasty treats. Wearing the full armor set also will yield bonus effects! So grab an ice cream sandwich and enjoy!

by jx
0
votes
3,174
views
75
downloads
PumpkinPatch adds new food, weapons and pumpkin related mobs.
Don't see a Mod? Request it here!
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